Traps

This page lists the different types of Traps encountered in Hand of Fate, many of which are only found in the Maze of Traps Encounter.

Bush trap
This trap is commonly found in natural terrains. It is hidden in a bush and activates once it is stepped on.

Hardly avoidable, it deals a great amount on damage and crushes whoever is near it when it activates. It resets after a few seconds.

Arrow launcher
Usually in groups, the arrow launcher sends an arrow flying on a straight line whenever the player is in front of it, no matter the distance.

Spinning spikes
Mounted on a large spinning log, those spikes generally branch on 1 to 4 sides of the log. Their slow speed makes them easy to avoid, but their size sometimes reveals quite a challenge.

Flamethrower
The flamethrower continuously throws flames in front of it, generally blocking the way to the player. However, it stops from time to time, letting the fast player go past it.

Crusher (wall version)
This trap consists of a huge moving wall, mounted with small spikes. If the player is to close to it when it hastly pushes forward, they are likely to get really hurt. The trap however has a safe zone, because it never reaches the wall on the other side.

Crusher (ceiling version)
This is exaclty like the wall version, excepts it crashes on the ground and can be avoided with a good timing.

Floor spikes
These spikes are hidden in the ground. When the player walks above them, they empale him and deal huge amounts of damage each. They can be avoided by running past them before they pop out.