King of Scales

The King of Scales is the twelfth Court boss in Hand of Fate, as well as a Monster Card which can be encountered normally after his defeat.

Lore

 * He has lived since before humans came to this place, mighty and lonely and dangerous beyond measure. This creature has battle things that slithered from the Outer Darkness, from the hells themselves.

King of Scales Court

 * Encounter deck size: 40
 * Encounter Cards added:
 * Equipment deck size: 40
 * Maximum stair count:

Curses

 * Hungry Blades: Whenever using a weapon ability, the player consumes 1 food.
 * Skin Rash: The player draws from the pain deck on every fourth step.

Challenges

 * 5 x 6 of Scales
 * 6 x Rusty Axe

Token unlocks

 * 2 Encounter Cards
 * The Dealer
 * Soldiers on Leave


 * 3 Equipment Cards
 * Blood Crescent
 * Master Ring
 * Ring of Peace

Court Reward

 * The Dagger

Strategy
The King of Scales by himself is only mildly dangerous. But he has four allies, two sword lizardmen and two mage lizardmen to help him, and they are unkillable while he is alive. Also his rules make the area very difficult, so do not expect to fight him with full, maximum health. Before facing him, try to get weapons and armor that deal extra damage to lizardmen. The ice sword is very effective. You can use weapon abilities without food, so go wild against him. You won't need the food for later.

The King of Scales has a few attacks. He'll do a heavy swing with his sword that deals very heavy damage. He also has some minor strikes. Sometimes he will bear his shield and fire a cloud of needles at you, but this can be easily avoided if you dodge, and it can hit his allies.

If you do not have a way of stunning him, run behind him when he does his shield attack and hit him. Ignore the minions, as they cannot be killed even with use of the Wrath of the Old Gods blessing. However if the enemies are still damaged by attacks and if they are hurt enough when the King dies, they will die as well.