Talk:Encounters

There should be a warning about conditional encounters
Some encounters change dramatically if certain conditions are met.

Examples:

Embertown Hero - If you are equipped with an offensive or defensive artifact when this encounter begins, the Embertown Hero himself may attack in an attempt to steal it (success/fail draw to keep the artifact), instead of asking you to avenge him.

Cursed Treasure - If you have any blessings when this encounter begins, going after the treasure will cause you to lose all blessings and ending the encounter instead of being given the success/fail draw for the actual treasure.

Torinir (talk) 23:24, 24 February 2015 (UTC)