Jack of Dust

The Jack of Dust is the first Court boss in Hand of Fate, as well as a Monster Card which can be encountered normally after his defeat.

Lore

 * In the ruins of an ancient temple, among the eternally shifting sand dunes, lives the mysterious leader of the desert bandits. Infamous for his reign of terror over any spice caravans that dare take their chances travelling through his domain, he rules as a king over the barren lands.

Jack of Dust Court

 * Encounter deck size: 8 (cannot be edited before first game)
 * Equipment deck size: 8 (cannot be edited before first game)
 * Maximum stair count: 1
 * Maximum encounter total: 8

Curses

 * None

Challenges

 * None

Token unlocks

 * 9 Encounter cards
 * Jack of Skulls
 * Bandit Attack
 * Captain of the Guards
 * Dead King's Hall
 * Devil's Choice
 * Goblins
 * Local Peasant
 * Maze of Traps
 * River


 * 6 Equipment cards
 * Chains of Rage
 * Desperate Measures
 * Fortitude's Breath
 * Medium Armour
 * Medium Armour
 * Mercenary Contract

Jack of Dust enemy
The Jack of Dust is a larger-than-normal bandit, armed with a sword and accompanied by three other bandits. When encountered as a Court boss, he is accompanied by up to two additional cards worth of monsters. The Jack of Dust has about twice as many hit points as an ordinary bandit. At half health, he will power up, moving more quickly and dealing more damage.

The Jack of Dust has two attacks - a blockable attack, and an unblockable attack. The blockable attack can be blocked as normal; the unblockable attack must be dodged. After defeating the Queen of Dust he also throws knives.

When hit by Jack of Dust, the player loses 5 gold, inlcuding the knive throw.

Media
The Jack of Dust Court boss fight: